What I did:
Today, I made Kenan's next chapter which wasn't very action packed. The main thing that happened was him crossing the bridge. There wasn't much that I had to do that I haven't done before other than adding in some characters and moving them. From here on out, we are more than 50% done the story. I also learned some keyframe things today which can help a lot in the future. I am also becoming very comfortable with keyframes and animating. Practice makes perfect.
What I learned:
Today, I learned something new about keyframing. This could've been learned many classes ago but I wasn't that familiar with keyframing so I didn't really know much. Basically, if you put a keyframe somewhere, and you go to the composition to see what the effect is, if you're not on the exact spot the keyframe is, it will not show you the final position of the object. This has messed me up multiple times because I always go to the middle rather than the end so when I apply the keyframe, the character might be off the screen and that's how I want it. That's what I learned today.
What I plan to learn tomorrow:
Tomorrow, I plan to learn about the timing thing in the keyframe section. It's basically how the timing works in that section. I can explain more tomorrow. I plan to create the biggest chapter of Dragan tomorrow. It's the part where Emina gets shot and it basically shapes the rest of Dragan's story arc. That is my goal for tomorrow. I will also explain the results of the render test.
Time: 1 Hour
Today, I made Kenan's next chapter which wasn't very action packed. The main thing that happened was him crossing the bridge. There wasn't much that I had to do that I haven't done before other than adding in some characters and moving them. From here on out, we are more than 50% done the story. I also learned some keyframe things today which can help a lot in the future. I am also becoming very comfortable with keyframes and animating. Practice makes perfect.
What I learned:
Today, I learned something new about keyframing. This could've been learned many classes ago but I wasn't that familiar with keyframing so I didn't really know much. Basically, if you put a keyframe somewhere, and you go to the composition to see what the effect is, if you're not on the exact spot the keyframe is, it will not show you the final position of the object. This has messed me up multiple times because I always go to the middle rather than the end so when I apply the keyframe, the character might be off the screen and that's how I want it. That's what I learned today.
What I plan to learn tomorrow:
Tomorrow, I plan to learn about the timing thing in the keyframe section. It's basically how the timing works in that section. I can explain more tomorrow. I plan to create the biggest chapter of Dragan tomorrow. It's the part where Emina gets shot and it basically shapes the rest of Dragan's story arc. That is my goal for tomorrow. I will also explain the results of the render test.
Time: 1 Hour
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