Tuesday, 23 May 2017

Day 48 - Sony Vegas - English Project (16) - Kenan's Startup

What I did:
Today, I started Kenan's story. Unfortunately, I did not get to finish it due to having two tests tomorrow but I wanted to get something out today. today, I started some of the parts of Kenan's story. I had to use a lot of keyframes for Kenan's movement because in this chapter there is a lot of stuff which does not have to be shown but can be shown through sounds which I will add this weekend. I also added the part where Kenan's wife comes in and talks to him but I have not added any commentary yet because I want to get the animation out of the way first. I want to get the hard stuff out of the way so I can cruise after that by doing the commentary. I also couldn't find a house backdrop so I decided to use a destroyed neighborhood one because that gives a feel of being at home and I don't 100% need it to be the exact location. 




What I learned:
Today, I did not have time to learn much stuff but I did get started on beginning to learn something for tomorrow's class. I learned where to go to get a shaky effect. A lot of the tutorials I've watched say you have to download a plug-in but I've learned that you really don't and that's what I'm beginning to learn I hope this doesn't deduct marks from mark but I plan to learn all of it tomorrow. I learned today that you have to go the "Video FX" panel and go to "Sony Film Effects" and then you go to the panel with the effects. I also learned that you need to add a lot of keyframes if you want to move someone and have them stay there and then move them again. You have to add still keyframes before you make something move or else the for the entirety of the object's runtime, it will be moving to its destination.



What I plan to learn tomorrow:
My goal for tomorrow's class is to finish Kenan's chapter and to finish Dragan's chapter as well. Dragan's chapter is pretty short just like Kenan's so it should be pretty smooth. I also plan to finish learning how to make the screen shake, I'm going to use this on characters or the background. The characters will shake when they are "speaking" and the background will shake when there's an explosion or something. That is my goal for tomorrow.

Time: 50 minutes

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